MONTHLY HAND | NOV 1999 |
NORTH | ||
$ Q 10 9 8 7 | ||
! Q 10 9 | ||
uA 4 | ||
# K J 2 | ||
WEST | EAST | |
$ K 6 3 | $ A J 4 | |
! 7 6 2 | ! 5 4 | |
u Q J 10 9 | u 8 6 5 2 | |
# A 7 3 | # 10 9 6 2 | |
SOUTH | ||
$ 5 2 | ||
! A K J 8 3 | ||
u K 7 3 | ||
# Q 5 4 | ||
SOUTH | WEST | NORTH | EAST |
1! | PASS | 1 $ | PASS |
1 NO TRUMP | PASS | 4 ! | ALL PASS |
INTRODUCTION |
THIS MONTH'S TOPICS: Counting tricks
Trumping losers in Dummy Bridge is a game
of counting: counting High Card Points, Distributional Points, trump and
finally counting tricks. But how do you count tricks? There are two
complementary approaches: counting winners in a No Trump contract; and
counting losers in a suit contract.
|
BIDDING |
South with 13+ points opens 1!
and North makes a temporizing bid of 1$.
North will support the Hearts later. South with a Minimum opener
(13 - 15) points rebids No Trump at the lowest possible level. North
(with 13 points) now knows that the combined points between the North/South
hands is 26 to 28.
Definitely in the Game Zone (26 points) but not the Slam Zone (33 points). If North now supports Hearts with a bid of 2! or 3! South might pass. So North bids game at 4!. All pass. |
OPENING LEAD |
A
good Opening Leader is like
a good doctor: first do no harm. From West's point of view
a Club or a Spade might give up a trick. So let's look at the red
suits. A trump lead is safe but a bit too passive. A Diamond
lead however, attacks and is safe.
The safety is because of the four card sequence. It is also possible to promote one of these Diamonds into a winner. (If partner has a Diamond honor or if the Declarer and Dummy have three Diamonds each.) It is standard to lead the top of a sequence. This tells partner where the next lowest card is. West leads the Q u. |
PLAY |
Dummy
comes down. Does South immediately grab the Ace? No!
Declarer must make a plan and a good time to do it is before playing
to the first trick. A good plan is based on counting. In a
suit contract Declarer counts losers. So let's do it:
2 Spades (when counting losers assume the worst distribution and all finesses off side); 0 Hearts; 1 Diamond; and 1 Club. That is 4 losers; one too many. What is Declarer going to do? Cry? Leave the room? No! Find a way to get rid of one of the losers. Putting it in your pocket or throwing it on the floor is not really acceptable. PLAN: The Club and Spade losers seem unavoidable. But what about Diamonds? There are three in South's hand and two in Dummy. An unequal situation. So after the Ace and King are played, the third Diamond in the South hand can be trumped in Dummy. This eliminates the Diamond loser. PLAY: Win the opening lead with the A u. Then play the K u, and trump a Diamond in Dummy. That's it! No Diamond losers. Now pull the Defender's trump (Win the second trump lead in the hand and play a third round). Eventually give up a Club trick and two Spade tricks, making 4 !. QUESTION: Why not play
trump after winning the first Diamond trick?
|
DEFENSE |
There is not much the Defenders can do. They will just get two Spade tricks and the A #. |